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Bosses and trophies

Bosses, heroic bosses, chests, trophies for your shop wall and the Ember Drake's gift.

Every zone builds to its boss. Bosses are 5× as tough and hit 1.5× harder, and once beaten they're gone for 4 hours. At half health a boss changes how it fights, and a boss's shield winds up first: stun to stop it.

The bosses

BossZoneLevelAt half healthTrophyGilded
The ThornmotherBramblewood12It tries to heal!Customers pay 3% moreCustomers pay 6% more
The Bramble KingBramblewood28It raises a shield!5% more customers10% more customers
Cave BehemothGloomhollow Caves48It goes into a frenzy!10% more reputation20% more reputation
The TidelordTidecrypt68It raises a shield!10% more customers while you're away20% more customers while you're away
Ember DrakeEmberpeak88It goes into a frenzy!Customers pay 5% moreCustomers pay 10% more
The Void SovereignThe Void Rift105It tries to heal!King Dennis visits 25% more oftenKing Dennis visits 50% more often

Trophies

Beat a boss and its trophy hangs on your shop wall for good, with a bonus for your shop: better prices, more customers, more reputation, or more royal visits. Beat its heroic self and the trophy turns gold: its bonus doubles. Tap a trophy on the wall to see them all.

Heroic bosses

Once you've beaten a boss, you can fight its heroic self: 2× the health, 1.5× the damage and 1.3× the accuracy, for 3× the gold, 3× the rare odds and two chests.

Chests

A boss leaves its chest, opened right there in the arena with a show: it rolls its loot 3 times, and rare finds pop out of it. Chests hold gold, the zone's sigil and sometimes a Mystery Egg. Bosses can leave collars for your pets too.

The Ember Drake's gift

Beat the Ember Drake and you learn the ultimate of the style you fought it with, long before level 99.