Gloom Bat
A level 22 monster of
Gloomhollow Caves. It takes 25% more from Archery, and you land more often.
Health and max hit are at your own level. Each level you're below it adds 4% health, 5% damage and 2% defence; below you it never drops under a few of your hits.
Evolving
It starts as the Gloom Batling. Beat it 150 times and it evolves for good into the Gloom Bat; 600 times and it becomes the Gloom Fiend. Each form is tougher, but worth more:
| Form | Kills | Health | Damage | Gold | Rare odds |
|---|---|---|---|---|---|
Gloom Batling | 0 | ×1 | ×1 | ×1 | ×1 |
Gloom Bat | 150 | ×1.4 | ×1.1 | ×1.5 | ×1.3 |
Gloom Fiend | 600 | ×1.9 | ×1.25 | ×2.2 | ×1.6 |
Drops
| Item | Qty | Chance per kill |
|---|---|---|
Bones | 1 | 20% (1 in 5) |
Rare drops
| Item | Chance per kill |
|---|---|
Gloomhollow Caves Sigil | 0.083% (1 in 1,200) |
Wraith Skull | 0.4% (1 in 250) |
Ghostlight Feather | 0.067% (1 in 1,500) |
Gloomstone Egg | 0.017% (1 in 6,000) |
Rare odds rise with evolved forms, the Treasure Sense upgrade, Combat perks and some pets.
Champions
Every 12–18 kills, the next monster is a champion: 3× the health, 200% harder hits and a wind-up like a boss's, for 3 loot rolls, 4× the rare odds and 4× the gold.
Its baby
Now and then one you beat leaves its baby hiding under the rubble. Lift it gently and it's yours: the
Gloom Bat. See Pets.
What links here (13)
Guides: Evolving monsters
Items: Baby Gloom Bat · Bones · Ghostlight Feather · Gloomhollow Caves Sigil · Gloomstone Egg · Wraith Skull
Pets: Gloom Bat
Gear sets: Deepwarden · Gloomrunner · Shadeweaver
Monster traits: Enrages
Hunting zones: Gloomhollow Caves

ShopHaven Idle
Gloom Batling
Gloom Bat
Gloom Fiend
Bones
Gloomhollow Caves Sigil
Wraith Skull
Ghostlight Feather
Gloomstone Egg