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Tide Imp

The Tide Imp of Tidecrypt, raised as a pet. Pets are free from the start: every regular monster can be one, never a boss. See Pets.

How to get one

Beat a Tide Imp in Tidecrypt and now and then it leaves its baby hiding: you hear a noise under the rubble (about 1 in 150 kills while you don't have this kind, 1 in 300 once you do). Lift the rubble gently to find it. See Finding pets.

Or hatch one from a Mystery Egg: 4.0% of eggs hold this kind.

Either way it arrives as a Baby Tide Imp in your bank: adopt it in Pets. About 1 in 40 is Starborn: it glows, has a second trait, and its bonuses are doubled.

Tiers and forms

Find another baby of a kind you already have and you can feed it to your pet: it goes up a tier, Common up to Mythic. It grows into its next form at Rare and again at Legendary.

TierFormHunt bonusShop bonus
CommonTide Sprite+2% Max HP+1% more customers while you're away
UncommonTide Sprite+3% Max HP+1.5% more customers while you're away
RareTide Imp+4% Max HP+2% more customers while you're away
EpicTide Imp+5% Max HP+2.5% more customers while you're away
LegendaryTide Fiend+6% Max HP+3% more customers while you're away
MythicTide Fiend+7% Max HP+3.5% more customers while you're away

Starborn pets get twice these. Keen Nose adds half again to the shop bonus.

In a fight

Bring it on hunts and it fights beside you: a bite every 5s, and from 2 hearts its move Frost Swipe every 18s: A heavy swipe that chills the monster. From 6 hearts it's rank II, stronger again. While it hunts with you it gives +2% Max HP (at Common).

In the shop

Make it your shop pet and it roams the shop, giving +1% more customers while you're away (at Common). Tap it once a day for a little XP.

Other pets from Tidecrypt

Spinefish · Deepfin · Naga Warden · Brine Lurker