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Melee

Talents

LevelTalentCooldownWhat it does
1Cleave8sA huge two-handed swing: 2.4× your Damage.
5Shield Bash14sStuns for 2.5s and interrupts a wind-up.
10Battle Cry24s+40% damage for 8s and heal 15%.
15Piercing Thrust10sDrive the point through: 2.8× your Damage.
20Whirlwind12sSpin through it: four hits at 0.8× each.
25Iron Wall22sBrace behind steel: a shield worth 40% of your max HP.
30Pummel11sThree heavy blows at 1.1× each.
35Earthshaker18sSplit the ground: 2× damage and a 2s stun. Interrupts.
42Ground Stomp17sShake the floor: 1.5× damage and a 2.5s stun. Interrupts.
50Executioner16s2× damage, doubled again if the enemy is below 30% health.
58Double Cleave14sTwo burning swings at 2× each.
64Second Wind30sCatch your breath: heal 35% and +20% damage for 6s.
70Bloodlust20s1.8× damage, and heal for 40% of what it deals.
80Shatter Strike18s3× damage, doubled again if the enemy is below 35% health.
90Colossus Form32sBecome stone: +80% damage for 10s and heal 20%.
99Titan's Fall180sHold to charge, then a storm of 24 blows ending in a ground-breaking slam: 18× your Damage in all.

Gear

Melee wears heavy armour and fights with the Sword. Each matching armour piece adds 4% Damage and Accuracy. Zones open by your best fighting style's level: Bramblewood (1), Gloomhollow Caves (20), Tidecrypt (40), Emberpeak (60), The Void Rift (75).

Perks

Every 5 levels you pick one of three perks (see Perks).

PerkRarityPicksEffect
Old HandCommon99+1% damage.
Power StrikeCommon5+5% damage.
PrecisionCommon5+6% accuracy.
BloodthirstUncommon3Heal 2% of max HP on each kill.
FlurryUncommon3Attack 6% faster.
Keen EdgeUncommon4+2% crit chance.
Opening StrikeUncommon1Your first hit on every monster is a guaranteed crit.
Pack LeaderUncommon3Your pet's attacks hit 15% harder.
Quick HandsUncommon3Tap to Damage taps and BONUS hits deal 25% more.
Battle FocusRare3+8% Melee XP.
BossbaneRare3+8% damage to bosses and their minions.
Deep DelverRare2+10% loot at depth 2 and deeper.
ExecutionerRare2+15% damage to monsters under 20% HP.
ScavengerRare3+10% chance for an extra loot roll.
Sigil SeekerRare3Boss sigils drop 30% more often.
UnleashedRare2Unleash hold hits deal 15% more.
Treasure HunterEpic2Rare drops are 30% more likely.

Marks

Small permanent bonuses on the way to 99:

LevelMarkBonus
75Adept's Mark+1.2% Damage with Melee
90Expert's Mark+2.5% Damage with Melee
99Master's Mark+5% Damage with Melee